Salamander (Giant)
Species: Amphibian. Breed/Type: Salamander, Giant. Class: Monster. Align: Basic Instinct Creature. Gender: 01-50: Female, 51-00: Male.
Level: 1-D8. Damage-Points: 1-D8 x level.
Number encountered: 1-D6.
Experience-Points: 12 x level.
Characteristics:
Awareness: Hearing: 12, Sense of Smell: 16, Sixth Sense: 0, Taste: 19, Touch: 19, Vision: 21,
Charisma -: Appearance: See: "Description". Speech: 1. Constitution: 19, Coordination: 20, Dexterity: 20, Intelligence: 1, Mental-Strength: 7, Strength: 18, Wisdom: 1.
Movement:
Flying: Can't. Grounded: 6. Swimming: 8
Luck: 0.
Oxygen-Points: 42.
Blood-Points: 57.
Attacks:
Bites ---------- : 1
Damage ------ : 1-D6 (+1-D6 per level advanced).
Range -------- : 1 space.
Attack type - : Blunt.
Special ------- : None.
Defense: 20 Offense: 20
Treasure: %Roll needed to have money and treasure:
86+ for 1-D4 item checks.
Begin rolling for treasure on the Common chart.
Check for treasure 1 time for all Giant Salamanders present. If treasure is found it will be in the immediate area of the water source these creatures live in.
Description:
Annihilation Strike?: No. Sudden Death Strike?: No.
Description: Eye color: Gold. Eye shape: Medium and sharply slanted. Height: 3' 0".
Length: 9'-0". Posture: Quadruped. Skin color: Mustard-yellow. Skin texture: Course and leathery. Weight: 160 Lbs.
The Giant Salamander appears to be an oversized common looking salamander, yet huge in size.
Dislikes ----- : Fire, prolonged exposure to the sun.
Disposition - : Basic instinct creature.
Fears -------- : Fire, Lightning, the direct rays of the sun while out of water.
Habitat ------ : Cool water sources.
Immunities - : None.
Life-span --- : 30 years.
Likes -------- : Shade, cool waters, larger insects and small animals.
Needs ------- : Basic needs of life.
Note --------- : This amphibian is a bit more aggresive that others.
Special Abilities:
None.
Special Defenses:
Damage-Reduction: 1 vs. blunt physical attacks.
Natural Armor: Roll needed to turn certain attacks:
Acid ------ : Can't
Blunt ----- : 91+
Cold ------ : 76+
Electricity: Can't
Fire ------- : Can't
Needle --- : Can't
Sharp ----- : Can't
Special Offenses:
None.
Susceptibilities and Weaknesses: Electricity causes x2 damage against this creature.
Weapon Susceptibilities : Rank-0 non-magical weapon to harm.